{"id":65,"date":"2022-05-17T03:48:21","date_gmt":"2022-05-17T03:48:21","guid":{"rendered":"https:\/\/bfreese.com\/GamePortfolio\/?page_id=65"},"modified":"2025-07-10T01:18:34","modified_gmt":"2025-07-10T01:18:34","slug":"eat-lead","status":"publish","type":"page","link":"https:\/\/www.bfreese.com\/?page_id=65","title":{"rendered":"Eat Lead: The Return of Matt Hazard"},"content":{"rendered":"\n<div class=\"wp-block-columns alignwide is-layout-flex wp-container-core-columns-is-layout-e0ba277d wp-block-columns-is-layout-flex\" style=\"padding-top:var(--wp--preset--spacing--50);padding-bottom:var(--wp--preset--spacing--50)\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p class=\"has-medium-font-size wp-block-paragraph\"><strong>Eat Lead<\/strong>\u00a0is a 3rd person cover-based shooter with a strong story. I designed and built the gameplay and interactivity of two levels of the eight. It was designed to be\u00a0a parody of this genre, and won a <strong>VGX award<\/strong>.<\/p>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\">My responsibilities on these two levels included:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li class=\"has-medium-font-size\">Story development and encounter design.<\/li>\n\n\n\n<li class=\"has-medium-font-size\">Building the gray levels in a 3D application.<\/li>\n\n\n\n<li class=\"has-medium-font-size\">Encounter building in engine.<\/li>\n\n\n\n<li class=\"has-medium-font-size\">Cinematics.<\/li>\n\n\n\n<li class=\"has-medium-font-size\">Level scripting including events and custom features.<\/li>\n<\/ul>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image alignwide size-full\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"640\" height=\"360\" src=\"https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/MH_JR.jpg?resize=640%2C360&#038;ssl=1\" alt=\"\" class=\"wp-image-67\" srcset=\"https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/MH_JR.jpg?w=640&amp;ssl=1 640w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/MH_JR.jpg?resize=300%2C169&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/MH_JR.jpg?resize=500%2C281&amp;ssl=1 500w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><figcaption class=\"wp-element-caption\">Japanese Restaurant Loading Dock Final.<\/figcaption><\/figure>\n<\/div>\n<\/div>\n\n\n\n<hr class=\"wp-block-separator has-css-opacity\"\/>\n\n\n\n<div class=\"wp-block-columns alignwide has-medium-font-size is-layout-flex wp-container-core-columns-is-layout-105de8ec wp-block-columns-is-layout-flex\" style=\"margin-top:var(--wp--preset--spacing--50);margin-bottom:var(--wp--preset--spacing--50)\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image alignwide size-large\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"733\" src=\"https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/Office_LVL01.jpg?resize=1024%2C733&#038;ssl=1\" alt=\"\" class=\"wp-image-69\" srcset=\"https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/Office_LVL01.jpg?resize=1024%2C733&amp;ssl=1 1024w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/Office_LVL01.jpg?resize=300%2C215&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/Office_LVL01.jpg?resize=768%2C549&amp;ssl=1 768w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/Office_LVL01.jpg?resize=1536%2C1099&amp;ssl=1 1536w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/Office_LVL01.jpg?resize=500%2C358&amp;ssl=1 500w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/Office_LVL01.jpg?resize=800%2C572&amp;ssl=1 800w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/Office_LVL01.jpg?resize=1280%2C916&amp;ssl=1 1280w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/Office_LVL01.jpg?resize=1920%2C1373&amp;ssl=1 1920w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/Office_LVL01.jpg?w=2048&amp;ssl=1 2048w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" \/><figcaption class=\"wp-element-caption\">Image 1. An early vertical slice level layout to establish a combat design approach prior to developing final levels.<\/figcaption><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<h2 class=\"wp-block-heading\">Primary Level Design Responsibilities<\/h2>\n\n\n\n<ul class=\"wp-block-list\">\n<li class=\"has-medium-font-size\">Office Demonstration Level<\/li>\n\n\n\n<li class=\"has-medium-font-size\">Level 1 &#8211; Japanese Restaurant<\/li>\n\n\n\n<li class=\"has-medium-font-size\">Level 8 &#8211; Office Building<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">I was involved with combat design from the start, helping to establish the layout and spacing of cover and how combat would play out. Image 1 is an example of development for the vertical slice. The familiar column designs emerged to allow for architectural cover, reducing the amount of props that needed to be added to an area, providing the needed cover for a given encounter.<\/p>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\">On each level I worked with the lead designer to establish the narrative and context of the level, including beats and boss placement. Each level was first modeled in a 3D application. This was then imported into the Vicious Game Engine as a static, and used as the framework for the environment artists to build the level geometry in detail. This allowed simultaneous art development and gameplay setup and testing.<\/p>\n<\/div>\n<\/div>\n\n\n\n<hr class=\"wp-block-separator has-css-opacity\"\/>\n\n\n\n<div class=\"wp-block-columns alignwide has-medium-font-size is-layout-flex wp-container-core-columns-is-layout-105de8ec wp-block-columns-is-layout-flex\" style=\"margin-top:var(--wp--preset--spacing--50);margin-bottom:var(--wp--preset--spacing--50)\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p class=\"has-medium-font-size wp-block-paragraph\">The links below are walkthrough videos of level 1 of Eat Lead.<\/p>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\"><a href=\"https:\/\/www.youtube.com\/watch?v=DBL4iE_ZHTY\" target=\"_blank\" rel=\"noreferrer noopener\">View Level 1&nbsp;Gameplay Part 1<\/a><\/p>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\"><a href=\"https:\/\/www.youtube.com\/watch?v=vmWbCPgCrdM\" target=\"_blank\" rel=\"noreferrer noopener\">View Level 1&nbsp;Gameplay Part 2<\/a><\/p>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\"><a href=\"https:\/\/www.youtube.com\/watch?v=b8zDPyhBVDw\" target=\"_blank\" rel=\"noreferrer noopener\">View Level 1 Gameplay Part 3<\/a><\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\"><\/div>\n<\/div>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<div class=\"wp-block-columns alignwide is-layout-flex wp-container-core-columns-is-layout-794e3cfa wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-full\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"640\" height=\"340\" src=\"https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2025\/07\/jr_overall_a.jpg?resize=640%2C340&#038;ssl=1\" alt=\"\" class=\"wp-image-565\" srcset=\"https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2025\/07\/jr_overall_a.jpg?w=640&amp;ssl=1 640w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2025\/07\/jr_overall_a.jpg?resize=300%2C159&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2025\/07\/jr_overall_a.jpg?resize=500%2C266&amp;ssl=1 500w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><figcaption class=\"wp-element-caption\">Image 2 &#8211; First level of restaurant<\/figcaption><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<h2 class=\"wp-block-heading\">Japanese Restaurant<\/h2>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\">The level starts out in an alley which also serves as a tutorial backdrop.  The player is then able to approach a set of loading dock doors, providing entry and cover for the first encounter. The player is encouraged to move into the arena so they are not fighting at the door.<\/p>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-columns alignwide is-layout-flex wp-container-core-columns-is-layout-794e3cfa wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p class=\"has-medium-font-size wp-block-paragraph\">In image 3, once in the arena, the player is provided with a choice on how to engage the NPCs. The room splits, and the player is able to flank to reduce the effectiveness of the cover for the NPCs. This is a common pattern for combat in the rest of the game.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"486\" src=\"https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2025\/07\/JR_LoadingDocs_Edited_Small.jpg?resize=1024%2C486&#038;ssl=1\" alt=\"\" class=\"wp-image-578\" srcset=\"https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2025\/07\/JR_LoadingDocs_Edited_Small.jpg?resize=1024%2C486&amp;ssl=1 1024w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2025\/07\/JR_LoadingDocs_Edited_Small.jpg?resize=300%2C142&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2025\/07\/JR_LoadingDocs_Edited_Small.jpg?resize=768%2C364&amp;ssl=1 768w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2025\/07\/JR_LoadingDocs_Edited_Small.jpg?resize=500%2C237&amp;ssl=1 500w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2025\/07\/JR_LoadingDocs_Edited_Small.jpg?resize=800%2C379&amp;ssl=1 800w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2025\/07\/JR_LoadingDocs_Edited_Small.jpg?resize=1280%2C607&amp;ssl=1 1280w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2025\/07\/JR_LoadingDocs_Edited_Small.jpg?w=1520&amp;ssl=1 1520w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" \/><figcaption class=\"wp-element-caption\">Image 3 &#8211; Combat flow is introduced after the tutorials.<\/figcaption><\/figure>\n<\/div>\n<\/div>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<div class=\"wp-block-columns alignwide is-layout-flex wp-container-core-columns-is-layout-105de8ec wp-block-columns-is-layout-flex\" style=\"margin-top:var(--wp--preset--spacing--50);margin-bottom:var(--wp--preset--spacing--50)\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image alignwide size-large\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"1002\" height=\"1024\" src=\"https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/EL_room-sketch.jpg?resize=1002%2C1024&#038;ssl=1\" alt=\"\" class=\"wp-image-427\" srcset=\"https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/EL_room-sketch.jpg?resize=1002%2C1024&amp;ssl=1 1002w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/EL_room-sketch.jpg?resize=293%2C300&amp;ssl=1 293w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/EL_room-sketch.jpg?resize=768%2C785&amp;ssl=1 768w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/EL_room-sketch.jpg?w=1024&amp;ssl=1 1024w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" \/><figcaption class=\"wp-element-caption\">Image 4 &#8211; Design stage sketch of Restaurant Level Bar Interior<\/figcaption><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-vertically-aligned-top is-layout-flow wp-block-column-is-layout-flow\">\n<h2 class=\"wp-block-heading\">Restaurant Bar<\/h2>\n\n\n\n<p class=\"has-medium-font-size wp-block-paragraph\">Thinking about level design can take many forms, including rough sketches in plan, section, elevation, or perspective. Image 4 is a rough sketch in plan and perspective. In the plan, the left path has not opened up yet, as suggested on the left of the later perspective.<\/p>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-columns alignwide is-layout-flex wp-container-core-columns-is-layout-794e3cfa wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p class=\"has-medium-font-size wp-block-paragraph\">Image 5 is a screenshot of the final level. The player now has multiple options of paths and cover to engage with the NPCs on the far side of the bar.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-full\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"750\" height=\"422\" src=\"https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/EatLead_PortFront-1.jpg?resize=750%2C422&#038;ssl=1\" alt=\"\" class=\"wp-image-313\" srcset=\"https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/EatLead_PortFront-1.jpg?w=750&amp;ssl=1 750w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/EatLead_PortFront-1.jpg?resize=300%2C169&amp;ssl=1 300w\" sizes=\"auto, (max-width: 750px) 100vw, 750px\" \/><figcaption class=\"wp-element-caption\">Image 5 &#8211; The final bar layout<\/figcaption><\/figure>\n<\/div>\n<\/div>\n\n\n\n<hr class=\"wp-block-separator has-css-opacity\"\/>\n\n\n\n<figure class=\"wp-block-image alignwide size-large\" style=\"margin-top:var(--wp--preset--spacing--50);margin-bottom:var(--wp--preset--spacing--50)\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"496\" src=\"https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/Neutro-1.png?resize=1024%2C496&#038;ssl=1\" alt=\"\" class=\"wp-image-81\" srcset=\"https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/Neutro-1.png?resize=1024%2C496&amp;ssl=1 1024w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/Neutro-1.png?resize=300%2C145&amp;ssl=1 300w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/Neutro-1.png?resize=768%2C372&amp;ssl=1 768w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/Neutro-1.png?resize=1536%2C744&amp;ssl=1 1536w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/Neutro-1.png?resize=500%2C242&amp;ssl=1 500w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/Neutro-1.png?resize=800%2C387&amp;ssl=1 800w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/Neutro-1.png?resize=1280%2C620&amp;ssl=1 1280w, https:\/\/i0.wp.com\/www.bfreese.com\/wp-content\/uploads\/2022\/05\/Neutro-1.png?w=1916&amp;ssl=1 1916w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" \/><figcaption class=\"wp-element-caption\">Image 6 &#8211; Boss Fight blockout<\/figcaption><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Eat Lead\u00a0is a 3rd person cover-based shooter with a strong story. I designed and built the gameplay and interactivity of two levels of the eight. It was designed to be\u00a0a parody of this genre, and won a VGX award. My responsibilities on these two levels included: Primary Level Design Responsibilities I was involved with combat [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":564,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_vp_format_video_url":"","_vp_image_focal_point":[],"footnotes":""},"class_list":["post-65","page","type-page","status-publish","has-post-thumbnail","hentry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Eat Lead: The Return of Matt Hazard - Portfolio - Brett Freese<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.bfreese.com\/?page_id=65\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Eat Lead: The Return of Matt Hazard - Portfolio - Brett Freese\" \/>\n<meta property=\"og:description\" content=\"Eat Lead\u00a0is a 3rd person cover-based shooter with a strong story. I designed and built the gameplay and interactivity of two levels of the eight. It was designed to be\u00a0a parody of this genre, and won a VGX award. 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